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Eerie lights? Strange noises? Ships are sailing blind into the rough shores of the Bay of Sauvorn. Why is the light out at Lokrom's Beacon? Will the party find clues to a murderer? Or is there something else more sinister at stake? 

An adventure for levels 4-7.

 

This adventure follows the For Gold & Glory ruleset, which is similar to the second edition of the world's most popular roleplaying game. The adventure has a shoreline wilderness, a lighthouse, and a old sea fort to explore.

 

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